Today in Generative Media
Ted Sarandos & George Lucas on AI; AI in indie games; Sony interview snafu
George Lucas Thinks Artificial Intelligence in Filmmaking Is 'Inevitable' (IGN)
Brain Drain: A.I. And Indies (Game Informer)
Sony apologizes for Sony interview with Sony developer Neil Druckmann (PC Gamer)
A Devil’s Bargain With OpenAI (The Atlantic)
How Generative AI Will Change The Jobs Of Artists And Designers (Forbes)
Marigold Pipelines for Computer Vision Tasks (HuggingFace)
ToonCrafter: Generative Cartoon Interpolation (GitHub) 🤗 ToonCrafter can interpolate two cartoon images by leveraging the pre-trained image-to-video diffusion priors. Please check our project page and paper for more information.
See More Details: Efficient Image Super-Resolution by Experts Mining (HuggingFace)
MusePose: a Pose-Driven Image-to-Video Framework for Virtual Human Generation (GitHub)
DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models (SIGGRAPH 2024, project page)
MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds (project page)
Collaborative Video Diffusion: Consistent Multi-video Generation with Camera Control (project page)
GFlow: Recovering 4D World from Monocular Video (project page)
DGD: Dynamic 3D Gaussians Distillation (project page)
NPGA: Neural Parametric Gaussian Avatars (project page)
I2VEdit: First-Frame-Guided Video Editing via Image-to-Video Diffusion Models (project page)
PCM : Phased Consistency Model (project page)
Matryoshka Multimodal Models (project page)
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting (project page)
Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians (arXiv)
Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability (arXiv)
NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer (arXiv)