Today in Generative Media
AI news reader Particle raises $10.9M; AI costs the environment; FTC chair looks at AI
News
AI news reader Particle adds publishing partners and $10.9M in new funding (TechCrunch)
What Do Google’s AI Answers Cost the Environment? (Scientific American)
FTC Chair Lina Khan shares how the agency is looking at AI (TechCrunch)
AI Decodes Sperm Whale Language, Revealing a Complex System of Communication (SciTechDaily)
AI trained on photos from kids’ entire childhood without their consent (Ars Technica)
Project Odyssey: AI Film Competition (June 17-July 15)
Software
SAM + Stable Diffusion for Text-to-Image Inpainting (Comet blog)
aramintak / bandw-manga: Super bold line portrait illustrations. Best in monochrome with simple prompts. (Replicate)
Research
MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild (CVPR 2024, project page)
EASI-Tex Edge-Aware Mesh Texturing from Single Image (SIGGRAPH 2024, project page)
EasyAnimate: A High-Performance Long Video Generation Method based on Transformer Architecture (project page) Demo on HuggingFace.
SV-Gaussians: 4D Gaussian Splatting for High-Fidelity Dynamic Reconstruction of Single-View Scenes (project page)
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis (project page)
IllumiNeRF 3D Relighting without Inverse Rendering (project page)
VividDream Generating 3D Scene with Ambient Dynamics (project page)
Learning Temporally Consistent Video Depth from Video Diffusion Priors (project page)
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction (project page)
VCR-GauS View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction (project page)
PuzzleFusion++: Auto-agglomerative 3D Fracture Assembly by Denoise and Verify (project page)
Margin-aware Preference Optimization for Aligning Diffusion Models without Reference (project page)
RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering (arXiv)
GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation (arXiv)